NES Startathon Pilot - The First Phase

Updated: Feb 20

NUS Entrepreneurship Startathon is the first student-designed module that focuses on bringing together a group of students and providing them with the necessary support to create their own startups. This programme is a year-long programme and comprises of 2 modules (2 MCs per semester) and an optional winter programme.

“Many NES members are very talented and interested in entrepreneurship. The module came to us as a natural next step in helping NES members develop internally. This semester we’ve seen the passion, blood and tears that everyone has put in and I’m beyond excited for what’s to come! Next semester, we really hope to be able to bring these ideas to the market”,

Audrey Sin, vice-president of NES Core Team.

She and her team designed this module together.

The module is carried out in two phases. The first phase focuses mainly on ideation and validation of ideas, while the second phase, taking place next semester will focus on pertinent concepts such as marketing and financials.

NUS Startathon has attracted many students across various faculties, out of which, 37 students were selected and 8 amazing startups emerged. The 8 startups validated their idea over the semester, through mentorship sessions with industry experts and startup founders as mentors.

On 6 November 2019, these 8 startups presented their final pitches to a panel of distinguished judges. The following are the 8 startups:

Coming up first is Terminus - with the idea of creating the world’s first isometric joystick for First Person Shooter (FPS) games. The team is primed to revolutionize the gaming industry with a product that gives an edge to both competitive and casual gamers.

Next up, FoodExtraShare - a team working to combat the food wastage problem in Singapore by combining and repurposing leftover food through the use of a common platform.

Following that, VAST is a company that combines virtual reality and aromatherapy to create an immersive experience to improve mental wellness.

ActivKids went last for the first-half; a business providing an avenue for parents to find and book classes for their child with absolute convenience.

After the break, ClimbPass was up - with a Telegram group subscribers of over 500 people, the startup hopes to connect climbers in an otherwise very calculated move due to the expected boom in popularity of Climbing after the official inclusion of Climbing as a sport in the upcoming 2020 Olympics.

Art Town, also with a following of more than 900 members on their Telegram Channel, wants to bridge artists, non-artists and dealers, providing value to users through additional revenue streams and artwork supply.

Aurora Interactive creates card games and holds workshops to educate children on disabilities and acceptance. With an already created prototype of the deck of cards, they hope to break into the market by targeting schools first.

Last, but not least, we have TheNightMkrt, a student freelancing platform which connects student freelancers with specific skillsets to companies with specialised talent needs.

Winners of NES Start Phase 1
Aurora Interactive.

A big thank you to the judges, Kevin Low (Director of SPH Ventures), Casper Peh (Head of Portfolio Finance, Golden Gate Ventures), Yeo Keng Joon (CEO, Bharat Luxindo Agrifeeds) and Sang Wuoh Wong (Direction, NUS Enterprise) for taking their time to attend NES Demo day as our panel of judges and provided participants with insightful comments and expertise.

“The only way to do great work, is to do what you love”

-Steve Jobs

We wish everyone who had participated and gave their all for NES Start, the best of luck!

Stay tuned for the 2nd phase of NES Start!

For more information regarding the NES Startathon module, click here

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